More on: Segmentation Fault when destroying a toplevel with configured d&d widgets
 
Dear all,
I performed additional checks on the blt d&d structure, and I found that:
- when I destroy the created toplevel window with the Window Manager "Close"
  option, the DDTokenEventProc() call the UnregSource() function (this function 
  calls also the DestroySourceInfo() C function) the d&d objects and their 
  references are correctly released and the window is destroyed. All works fine.
  
- when I use the destroy command, no d&d DDTokenEventProc, UnregSource or 
  DestroySourceInfo are called, and stk crashes with a "Segmentation Fault".
  
I hope those informations will help the debugging.
Giorgio
-------------------------------------------------------------------------------
Giorgio Cesana                        |  SGS-THOMSON Microelectronics
phone   +39/39/603.6006               |  Central R&D - DAIS
fax     +39/39/603.5820               |  via C. Olivetti, 2
e-mail  giorgio.cesana_at_st.com         |  20041 Agrate B.za (MI) - ITALY
Received on Wed Jan 17 1996 - 16:34:31 CET
This archive was generated by hypermail 2.3.0
: Mon Jul 21 2014 - 19:38:59 CEST