I am interested in looking at some applications involving quite a few
thousand STk objects, which leads me to a question about garbage collection.
I want to use a lot of memory and garbage collect very rarely. I once tried
changing the heap size to be many megabytes, but it didn't seem to
make any difference since gc's seemed just as frequent. I really haven't
had time to determine exactly how the gc mechanism is called. Would
somebody who knows it better please explain how to tailor it to my needs?
thanks,
Jon
Received on Tue Jun 04 1996 - 14:55:22 CEST
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